Apollo Adventures
2018-2020 • Project: "Apollo Adventures" is a mobile game in the ‘idle-game’ genre developed by myself and three other friends who have histories in the gaming industry. I am the Creative lead on this game project. James, Founder of Nacho Club, LLC, is also the Lead Producer and principle game designer; Steve is our other game designer; and David is our principle Engineer. Together, we make up... the Nacho Club.
A sci-fi parody game influenced by many iconic pop-culture giants, like Star Wars, Star Trek, Hitchhiker’s Guide to the Galaxy, Mystery Science Theater 3000, etc., Apollo Adventures follows the shenanigans of your character aboard a starship and their interstellar business dealings, legitimate and…well… not so legit.
Project skills:
Adobe Creative Suite • Product Strategy & Vision • Creative Direction • Concept Design & Illustration • Game Design • UX Research (Interviews, Surveys, Usability Testing) • Competitive Analysis • UI Design • Interaction Design • Design Systems & Component Libraries • Project Management • Atlassian • JIRA • 2D animation • Character Design • Background & Asset Design • Storyboarding • Cross-Functional Collaboration • Flexible, Quick and Adaptive in fast-paced work environments
Apollo Adventures
Apollo Adventures - Gameplay Screens
Apollo Adventures - Gameplay Screens
Robot Crew
Engineering Robot character
Minerals - assets design
Apollo - character expression sheet
Officers & Crew Characters of Apollo Adventures